Wednesday, July 26, 2006

Dee

Tonight, I'm going to be helping a friend playtest a campaign idea. Since this is only a test, I decided to expand my normal character choices. So, let me introduce Dee: my halfling monk.

I rarely play small races, I don't know why, but I thought this would be a fun character to try it with. As I started making Dee, I was a little disappointed with some aspects. Low damage (1d4 for unarmed strikes and a strength penalty), 20 ft. speed (starting at level 1 so no bonus speed yet), and a -4 penalty on grapple checks.

But! It's not all bad. My saves are +6 each, AC of 17 with no armor, +1 attack bonus for size, lots of skill bonuses, and I took Improved Grapple to cancel out that -4 penalty (still not as good as a medium or large character with Improved Grapple, but eh... I can just picture the little guy leaping onto his opponent's faces and taking them down).

We probably won't be getting too far in levels (might just be a one-shot adventure), but if it does turn into a moderate-level campaign, I plan to take the Drunken Master prestige class (Complete Warrior). Hehe, can't you just see a permanently drunk halfling, looking like a beggar, pummeling an ogre to the ground. Can't wait!

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